FaceShot 2.0 with Fuji 3D camera
- Realistic
- Large resolution
- Good texturized
- Easy to animate
- Easy to adapt to other softwares
- Cheap
- Only a Fuji 3D digi
cam
|
How does it work? 1., Take the 3D picture: 
2., This is an MPO file. The MPO contains 2 jpg:
3., The FaceShot does automatically generate the model. You can see from any viewpoint: 
4., The software generates a polygon mesh, a surface and a texture map: 
|
|
FaceShot is a 3D capture system. With
FaceShot anyone can capture a portrait and turn it instentanously into a 3D head
that can be used in a variety of ways - in 3D programs such as Autodesk 3D
Studio Max, Photoshop CS3, Maya, Poser, Lightwave and many others that read the
OBJ format, for crystal etching output or to create 3D statues using 3D printing
technologies.
FaceShot 3D files can be used in a variety of ways:
FaceShot creates a highly detailed 3D mesh and textures using
minimum 10,000 polygons and 1024x1024 texture map. Exported as OBJ files these can be used to import into
Autodesk 3D Studio Max, Photoshop CS3 Extended, Poser, Maya, DAZ Studio, Cinema
4D, Lighwave and many other 3D applications.
3D files created with FaceShot can be used to manufacture 3D
glass objects as shown, or send OBJ files to STL output services for statues.
With three shots you can create a full 360 head. Software will
stitch three meshes/texture automatically.
|
Recommended system requirements:
- Fuji FinePix REAL 3D W1 cam - Windows Win7, Vista or XP is recommended (also works on Windows 2000)
- Normal computer
- Minimum 2048 MB RAM
- Average video card
- 150 MB free disk space
- USB port
FaceShot 2.0 : 1,995 €
info@pantomat.com
|